Complete with all the frustrations of a NES game!
Was hopeful for this one, being an avid Minecraft and Tower Defense fan, but I should have known better, seeing how sponsored games are almost always the most buggy.
Love Tower Defense, and this a great idea, however the genres were very limited. Keep it up! You guys are geniuses!
To follow the apparent naming convention.
Love the old school game boy look, and soundtrack is extremely well-done and fitting of the challenges offered within.
I got to law 5 before succumbing to aggravation at not being good enough at games to go any further. One of my biggest praises for this game is that it controls EXTREMELY well, and said controls are as simple as can be.
I'm glad there's no lives or anything. At least not as far as I got. I don't understand people who get upset that games have checkpoints, like they get a boner from frustration at having to start over or something.
All in all, great game, wish I had the hardcore gamer skills to finish it.
A True Mindfcuk
Very simple, and yet still eyecrossingly complex. Really dig the atmosphere created by the music and art style.
Got past the bunnies, then after that, I was stumped. That's usually how it works in my own dreams.
Plays like Metroid, minus the Ambience
Good game mechanic, with a map that shows you where to go without holding your hand and showing you the patch, keeping you just out of frustration over it.
Good voice and sfx quality, besides the machinegun, which for the most part was too quiet to hear, but was unique in that way, I suppose.
The soundtrack choices were so so for me, but I would nitpick about that, being a composer. That one's up to you; not really mine to rate.
I'm not a pro gamer or anything, so I couldn't get past the tank boss on easy, but up to that point, the game played smooth and well!
After the banner fix, this shapes up to be an excellent game deserving of a 10. I'm not usually into point and clicks, but I've recently got into Mass Effect, and I've always been into Metroid, and this kind of ties them all together. Beautiful art and writing, and that soundtrack! Oh my God, that atmospheric soundtrack. Well done sir.
Now that I've sufficiently kissed your ass, tell me how to solve the Amarian password puzzle!
In the Amarian scientist's diary you can see an old Amarian saying, translate it with the dictionary on the console. Then input it into the security node.
River "Ganda" Kanoff's Review of "XXXI"
I actually saw this a long time ago when it first came out, and I still love it. I had a lot of fun recording for it, and then getting the chance to play through it with all the possible strategies.
Like most of the others have said, it could use to be a little more open-ended, but I know you intended for it to be mostly cinematic, but in the future, I would suggest trying an animation style that wasn't overhead, like a strategy game, for a cinematic.
Also, the vocals are REALLY quiet compared to the music and sound effects.
Other than that, I had a great time working with you guys on this, and I found it really awesome to get to work alongside Ty Konzak again. He's a freaking pro.
All the best,
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